Raster Manager
Смотреть что такое "Raster Manager" в других словарях:
Comparison of raster graphics editors — This is a comparison of raster graphics editors sorted by availability. Contents 1 List 2 General information 3 Operating system support 4 Features … Wikipedia
Stacking window manager — A stacking window manager is a window manager that draws all windows in a specific order, allowing them to overlap, using a technique called painter s algorithm. All window managers which allow the overlapping of windows, but are not compositing… … Wikipedia
Stаcking window manager — A stacking window manager is a window manager that draws all windows in a specific order, allowing them to overlap, using a technique called painter s algorithm. All window managers which allow the overlapping of windows, but are not compositing… … Wikipedia
Microsoft Office Picture Manager — on Windows XP. Developer(s) … Wikipedia
Graphical Environment Manager — Infobox OS name = GEM caption = GEM 1.1 Desktop developer = Digital Research, Inc. / Lee Jay Lorenzen family = Not Applicable source model = Open source latest release version = GEM/3 3.11 latest release date = 3 November 1988 kernel type = Not… … Wikipedia
Adobe Type Manager — Deluxe Der Adobe Type Manager (ATM) ist ein Programm zur Darstellung von PostScript Type 1 Schriften auf Computer Bildschirmen (ATM Light), zur korrekten Ausgabe dieser Fonts auf nicht PostScript fähigen Druckern und zur Verwaltung von Schriften… … Deutsch Wikipedia
Component Manager — In Apple Macintosh computer programming, Component Manager was one of many approaches to sharing code that originated on the pre PowerPC Macintosh. It was originally introduced as part of QuickTime, which remained the part of Mac OS that used it… … Wikipedia
InfiniteReality — refers to a 3D graphics hardware architecture and a family of graphics systems that implemented the aforementioned hardware architecture that was developed and manufactured by Silicon Graphics from 1996 to 2005. The InfiniteReality was positioned … Wikipedia
OpenGL Multipipe — is the default SGI solution for handling parallel rendering on a single desktop using multiple displays on Irix and Linux[1]. It first appeared in Irix 6.5.10 as a solution for creating desktops on SGI Onyx Visualization Systems (their so called… … Wikipedia
IMPACT (computer graphics) — IMPACT (also known as Impact) refers to a 3D computer graphics architecture and a family of implementations of the aforementioned architecture developed and manufactured by Silicon Graphics from 1995 to 1997. Introduced on 10 July 1995, it was a… … Wikipedia
SGI Origin 3000 and Onyx 3000 — The Origin 3000 and the Onyx 3000 is a family of mid range and high end computers developed and manufactured by SGI. The Origin 3000 is a server, while the Onyx 3000 is a visualization system. Both systems were introduced in July 2000 to succeed… … Wikipedia